The one thing that the Gear VR experience is currently missing is, surprisingly, not content. There is actually plenty of that. In reality, Gear VR needs a controller, one that allows users to better interact with aforementioned Samsung and 3rd-party developer content. Right now, a user must fiddle with the touchpad on the side of the Gear VR headset, and in a few apps and games, that is simply not an intuitive experience. One of the reasons we enjoy playing with HTC Vive are the controllers, which makes playing games much more enjoyable, instead of twisting our heads about and pressing on the side of our headset.
According to leaked renders, Samsung is finally at work on a dedicated controller device for the Gear VR. As shown in the images, the controller will feature an analog joystick, action buttons (X,A,B,Y), three-lined menu button in the direct center, as well as two top-facing left and right bumper (trigger) controls. Additionally, the last render also details that the controller is attachable to the headset when not in use.
Now, a controller is certainly a good start, but in my opinion, a wand is much more suitable for many VR experiences. With a wand you could point and click on items when in your virtual world, instead of a controller which is merely an uninspired replica of the console gaming experience. Vive has wands. Wii has a wand. For VR, a wand makes sense. Yes, a gaming controller certainly has its own place in VR, but a wand should come first. Call it Gear Wand – that’s badass.
Samsung has yet to confirm it is building a controller (or wand) for Gear VR.
Do you own a Gear VR? You tell me, would you want a gaming controller or wand?